capital = 17

#GDP Regional distribution
set_country_flag = GDP_regions

# Vacant
recruit_character = BRG_Generic_Vacant

recruit_character = BRG_Heinrich_Himmler
recruit_character = BRG_Leon_Degrelle

recruit_character = BRG_Gottlob_Berger
recruit_character = BRG_Adolf_Eichmann
recruit_character = BRG_Joachim_von_Ribbentrop
recruit_character = BRG_Walter_Schellenberg
recruit_character = BRG_Oswald_Pohl
recruit_character = BRG_Franz_Novak
recruit_character = BRG_Sepp_Dietrich
recruit_character = BRG_Klaus_Barbie
recruit_character = BRG_Bert_Eriksson

recruit_character = BRG_Gustav_Krukenberg
recruit_character = BRG_Theodor_Eicke
recruit_character = BRG_Otto_Skorzeny
recruit_character = BRG_Fritz_Klingenberg
recruit_character = BRG_Jean_Bassompierre
recruit_character = BRG_Jacques_Correze
recruit_character = BRG_Henri_Fenet
recruit_character = BRG_Leon_Gaultier
recruit_character = BRG_Edgar_Puaud
recruit_character = BRG_Jean_de_Vaugelas
recruit_character = BRG_Marc_Augier
recruit_character = BRG_Jef_Francois
recruit_character = BRG_Georg_Lassen
recruit_character = BRG_Hans_Erich_Voss
recruit_character = BRG_Herbert_Kuppisch
recruit_character = BRG_Klaus_Scholtz
recruit_character = BRG_Siegfried_von_Forstner
recruit_character = BRG_Theodor_Krancke

oob = "BRG_1962"
set_naval_oob = "BRG_1962_naval"
set_air_oob = "BRG_1962_air"

load_focus_tree = tno_burgundy_main

add_dynamic_modifier = { modifier = BRG_Econ_Dynamic_Modifier }
#set_country_flag = BRG_start_tree

add_opinion_modifier = { target = GER modifier = GER_failed_coup }
add_opinion_modifier = { target = GER modifier = GER_degenerates }
add_opinion_modifier = { target = GER modifier = GER_soft_sanctions }

BRG_Domestic_GUI_Initialize = yes
###Playable
set_country_flag = tno_playable_country
###Nuclear
set_country_flag = tno_can_research_nuclear_tech
set_variable = {BRG_GP_cooldown_length = 240}
set_variable = {BRG_GP_Kondor_Status_Var = 1 }
set_variable = {BRG_GP_Wolf_Status_Var = 1 }
set_variable = {BRG_GP_Adler_Status_Var = 0}
set_variable = {BRG_GP_Lowe_Status_Var = 0}
set_variable = {BRG_GP_Bar_Status_Var = 1 }
set_variable = {BRG_GP_Sonne_Status_Var = 0}
set_variable = {BRG_GP_Drache_Status_Var = 0}
set_variable = {BRG_GP_Puma_Status_Var = 1}

add_ideas = {
	#FACTION
	Pakt_Ordensstaat
	#NATIONAL SPIRITS
	BRG_the_shadow_state
	BRG_purge_the_rot
	BRG_the_three_realms
	#POLITICAL
	tno_political_parties_one_party_state
	tno_religious_rights_state_religion
	tno_trade_unions_illegal
	tno_immigration_closed_borders
	tno_slavery_chattel
	tno_public_meetings_outlawed
	tno_press_rights_propaganda_press
	tno_vote_franchise_no_voting
	#MILITARY
	tno_conscription_service_by_requirement
	tno_military_supervision_kill_em_all
	tno_training_advanced_training_methods
	tno_draft_exemptions_none
	#SOCIAL
	tno_health_care_support_for_emergencies
	tno_education_public_education
	tno_penal_system_overt_oppression
	tno_gender_rights_traditional_roles
	tno_security_political_control
	tno_regulations_utterly_unregulated
	#ECONOMIC
	tno_trade_laws_closed_economy
	tno_income_taxation_flat_taxes
	tno_minimum_wage_no_minimum_wage
	tno_max_workhours_unlimited_work_day
	tno_pensions_no_pensions
	tno_unemployment_no_subsidies
	#MISC
	tno_refugees_banned
	tno_women_banned
	tno_racial_integration_segregated_regiments
	tno_safety_no_regulations
	tno_pollution_no_controls
	tno_lgbt_rights_lgbt_outlawed
	tno_minorities_oppression
	tno_child_labor_legal
	#SOCDEV	
	tno_army_professionalism_spartan_discipline
	tno_industrial_expertise_experienced
	tno_industrial_equipment_modern
	tno_agriculture_mass_mechanized
	tno_healthcare_developed
	tno_research_facilities_modern
	tno_academic_base_secondary_schooling
	tno_admin_efficiency_deficient_administrative_systems
	
	#MINISTERS
	BRG_Gottlob_Berger_hog
	BRG_Sepp_Dietrich_sec
	BRG_Joachim_von_Ribbentrop_for
	BRG_Oswald_Pohl_eco

}

set_country_flag = tno_defined_startup_effectiveness
set_country_flag = country_has_gui
set_country_flag = country_has_2nd_gui

set_variable = { tno_trade_laws_effectiveness = 75 } ### Black market smuggling between Legions with Brittany
set_variable = { tno_Income_taxation_effectiveness = 70 } ### State controlled, 100
set_variable = { tno_minimum_wage_effectiveness = 100 } ### State controlled, 100
set_variable = { tno_max_workhours_effectiveness = 80 } ### The resistance interfere with the
set_variable = { tno_unemployment_effectiveness = 100 } ### State controlled, 100
set_variable = { tno_pensions_effectiveness = 100 } ### State controlled, 100
set_variable = { tno_regulations_effectiveness = 100 }

set_variable = { tno_health_care_effectiveness = 75 } ### State controlled, 100
set_variable = { tno_education_effectiveness = 50 } ### Most people just disregarding stuff, lowered even further by FBW
set_variable = { tno_penal_system_effectiveness = 80 } ### Some people escape/don't work as hard
set_variable = { tno_gender_rights_effectiveness = 60 } ### State controlled, 100
set_variable = { tno_security_effectiveness = 65 } ### Legions + Resistance + Foreign interference

set_variable = { tno_political_parties_effectiveness = 65 } ### In practicality one party state, but the resistance and legions knock it down
set_variable = { tno_religious_rights_effectiveness = 36 } ### Vast majority of the state, despite the
set_variable = { tno_trade_unions_effectiveness = 100 } ### State controlled, 100
set_variable = { tno_immigration_effectiveness = 75 } ### State controlled, 100
set_variable = { tno_slavery_effectiveness = 85 } ### Resistance, with heavy state oppression
set_variable = { tno_public_meetings_effectiveness = 85 } ###
set_variable = { tno_press_rights_effectiveness = 90 } ###
set_variable = { tno_vote_franchise_effectiveness = 100 } ### State controlled, 100

set_variable = { tno_conscription_effectiveness = 70 } ### Legions not being super duper happy about it
set_variable = { tno_military_supervision_effectiveness = 45 } ### Aformentioned Legions
set_variable = { tno_training_effectiveness = 45 } ### State controlled, 100
set_variable = { tno_draft_exemptions_effectiveness = 100 } ### State controlled, 100

set_research_slots = 4
set_convoys = 200
add_stability = 0.96
add_war_support = 0.75

set_technology = {
	basic_train = 1

	##INFANTRY##
	infantry_weapons_1 = 1
	night_vision_1 = 1
	infantry_kit_1 = 1
	infantry_weapons_2 = 1
	night_vision_2 = 1
	infantry_kit_2 = 1
	infantry_weapons_improvements_mine_1 = 1
	infantry_kit_3 = 1
	infantry_weapons_improvements_ammo_1 = 1
	infantry_weapons_improvements_grenade_1 = 1
	#
	infantry_weapons_3 = 1
	night_vision_3 = 1
	infantry_kit_4 = 1
	infantry_weapons_improvements_mine_2 = 1
	basic_infantry_equipment = 1
	support_weapons = 1
	support_weapons_hmg_1 = 1
	combat_support_equipment_1 = 1
	support_weapons_arty_1 = 1
	support_weapons_hmg_2 = 1
	combat_support_equipment_2 = 1
	infantry_at = 1
	infantry_at_upgrade_1 = 1
	#
	infantry_at2 = 1
	#infantry_aa = 1
	#infantry_aa2 = 2

	motorized_infantry = 1
	motorized_rocket_unit = 1
	motorized_infantry_1 = 1
	marines = 1
	#
	marines2 = 1
	tech_mountaineers = 1
	#
	tech_mountaineers2 = 1
	paratroopers = 1
	paratroopers2 = 1
	paratroopers3 = 1
	tech_special_forces = 1
	specialist_weapons1 = 1
	demolitions_equipment1 = 1
	survival_training1 = 1
	specialist_training1 = 1

	##SUPPORT##
	tech_support = 1
	tech_engineers = 1
	assault_weapons_1 = 1
	tech_engineers2 = 1
	assault_weapons_2 = 1
	tech_engineers3 = 1
	tech_recon = 1
	tech_recon2 = 1
	tech_military_police = 1
	tech_military_police2 = 1
	tech_military_police3 = 1
	tech_maintenance_company = 1
	tech_maintenance_company2 = 1
	tech_field_hospital = 1
	tech_field_hospital2 = 1
	tech_logistics_company = 1
	tech_logistics_company2 = 1
	tech_signal_company = 1
	tech_signal_company2 = 1

		##NAVAL##
	early_ship_hull_very_light = 1
	basic_ship_hull_very_light = 1

	early_ship_hull_more_light = 1
	basic_ship_hull_more_light = 1

	early_ship_hull_light = 1
	basic_ship_hull_light = 1
	basic_depth_charges = 1
	sonar = 1

	early_ship_hull_cruiser = 1

	early_ship_hull_heavy = 1

	early_ship_hull_submarine = 1
	basic_ship_hull_submarine = 1

	basic_battery = 1
	basic_secondary_battery = 1
	basic_torpedo = 1
	mtg_transport = 1
	basic_naval_mines = 1
	improved_naval_mines = 1
	submarine_mine_laying = 1

	##HELICOPTERS##
	very_early_helicopter = 1
	early_helicopter = 1
	transport_helicopter_1960 = 1
	attack_helicopter_1960 = 1
	scout_helicopter_1960 = 1

	##LIGHT AIR##
	early_fighter = 1
	interceptor_1945 = 1
	interceptor_1950 = 1
	fighter_1945 = 1
	fighter_1950 = 1
	fighter_1960 = 1
	CAS_1945 = 1
	CAS_1950 = 1

	##HEAVY AIR##
	tac_bomber1 = 1
	tac_air_1945 = 1
	tac_air_1950 = 1
	tac_air_1960 = 1
	strategic_bomber1 = 1
	heavy_air_1945 = 1
	heavy_air_1950 = 1
	heavy_air_1960 = 1
	transport_air1 = 1
	transport_air_1945 = 1
	transport_air_1950 = 1
	transport_air_1960 = 1

	##ENGINEERING##
	electronic_mechanical_engineering = 1
	radio = 1
	radio_detection = 1
	decimetric_radar = 1
	centimetric_radar = 1
	radar_1950 = 1
	flight_radar_1950 = 1
	naval_radar_1950 = 1

	mechanical_computing = 1
	computing_machine = 1
	basic_encryption = 1
	basic_decryption = 1
	improved_computing_machine = 1
	improved_encryption = 1
	improved_decryption = 1
	advanced_computing_machine = 1
	advanced_encryption = 1
	advanced_decryption = 1
	computing_machine_1950 = 1
	encryption_1950 = 1
	decryption_1950 = 1
	computing_machine_1960 = 1
	encryption_1960 = 1

	helicopter_engines = 1
	jet_engines = 1
	
	improved_jet_engines_bombers_1 = 1

	##INDUSTRY##
	ww2_line_production = 1
	batch_production_1 = 1
	building_construction_1 = 1
	production_unit_gain_1 = 1
	energy_technology_1 = 1
	resource_extraction_methods = 1
	excavation0 = 1
	social_construction_1 = 1
	administration_construction_1 = 1
	military_construction_1 = 1
	prison_construction_1 = 1

	##WMDs##
	ICBM = 1
	MRBM = 1
	SRBM = 1
	nuclear_reactors = 1
	nuclear_weapons = 1
}

set_grand_doctrine = maneuver_warfare
set_grand_doctrine = green_water_navy

# NSB tech #

if = {
	limit = {
		NOT = { has_dlc = "No Step Back" }
	}
	set_technology = {
		IFV_1945 = 1
		MBT_1945 = 1
		APC_1945 = 1

		APC_1950 = 1
		APC_1950_basic_turret = 1
		#APC_1950_basic_engine = 1
		APC_1950_basic_armor = 1
		APC_1960 = 1

		IFV_1950 = 1
		IFV_1950_basic_turret = 1
		IFV_1950_basic_armor = 1
		#IFV_1950_basic_engine = 1
		IFV_1960 = 1

		MBT_1950 = 1
		MBT_1950_basic_turret = 1
		#MBT_1950_basic_engine = 1
		MBT_1950_basic_armor = 1

		AC_1945 = 1
		AC_1950 = 1
		AC_1960 = 1

		Heavy_1945 = 1
		Heavy_1950 = 1
		Heavy_1960 = 1
		Superheavy_1945 = 1
		Superheavy_1950 = 1

		antiair_1945 = 1
		antiair_1950 = 1
		SPAA_1950 = 1
		light_SPAA_1950 = 1
		light_SPAA_1960 = 1
		artillery_1945 = 1
		artillery_1950 = 1
		artillery_1950_soft_attack = 1
		light_SPART_1950 = 1
		SPART_1950 = 1
		SPART_1950_soft_attack = 1
	}
}
if = {
	limit = {
		has_dlc = "No Step Back"
	}
	set_technology = {
		NSB_APC_1945 = 1
		NSB_APC_1950 = 1
		#
		#
		NSB_APC_1960 = 1
		NSB_IFV_1945 = 1
		NSB_IFV_1945_modules_1 = 1
		NSB_IFV_1945_modules_2 = 1
		NSB_IFV_1950 = 1
		NSB_IFV_1950_modules_1 = 1
		NSB_IFV_1950_modules_2 = 1
		NSB_IFV_1960 = 1
		NSB_MBT_1945 = 1
		NSB_MBT_1945_modules_1 = 1
		NSB_MBT_1945_modules_2 = 1
		NSB_MBT_1950 = 1
		NSB_MBT_1950_modules_1 = 1
		NSB_MBT_1950_modules_2 = 1
		NSB_AC_1945 = 1
		NSB_AC_1950 = 1
		NSB_AC_1960 = 1
		NSB_Armour_1 = 1
		NSB_Armour_2 = 1
		NSB_Engine_1 = 1
		NSB_Engine_2 = 1

		NSB_artillery_1945 = 1
		NSB_artillery_1950 = 1
		NSB_artillery_MODULE = 1
		NSB_artillery_1950_SA = 1

		NSB_heavy_1945 = 1
		NSB_heavy_1950 = 1
		NSB_heavy_1960 = 1
		NSB_superheavy_1945 = 1
		NSB_superheavy_1950 = 1

		NSB_antiair_1945 = 1
		NSB_antiair_1950 = 1
		NSB_antiair_MODULE = 1
		NSB_antiair_1950_AA = 1
	}
}

#country_event = {
#	id = BRG.1000
#	days = 280
#}

#country_event = {
#	id = BRG.1001
#	days = 163
#}

diplomatic_relation = { country = GER relation = non_aggression_pact }

set_politics = {
	ruling_party = national_socialism
	last_election = "1933.3.5"
	election_frequency = 48
	elections_allowed = no
}

set_popularities = {
	communist = 0
	ultranationalism = 10
	socialist = 0
	progressivism = 0
	liberalism = 0

	conservatism = 0
	paternalism = 0
	despotism = 0
	fascism = 0
	national_socialism = 90
}

#Staring Missiles
add_equipment_to_stockpile = {
	type = ICBM_equipment
	amount = 75
	producer = BRG
}
add_equipment_to_stockpile = {
	type = MRBM_equipment
	amount = 200
	producer = BRG
}
add_equipment_to_stockpile = {
	type = SRBM_equipment
	amount = 200
	producer = BRG
}

#econtype
set_variable = { TNO_economy_type = token:Econ_Type_Planned }
set_variable = { TNO_economy_subtype = token:Econ_Subtype_Burgsys }

create_equipment_variant = {
	name = "Dunkerque-class"
	type = ship_hull_heavy_1
	name_group = GER_BB_HISTORICAL
	parent_version = 0
	modules = {
		fixed_ship_battery_slot = ship_heavy_battery_1
		fixed_ship_anti_air_slot = ship_anti_air_1
		fixed_ship_fire_control_system_slot = empty
		fixed_ship_radar_slot = empty
		fixed_ship_engine_slot = heavy_ship_engine_1
		fixed_ship_secondaries_slot = ship_secondaries_1
		fixed_ship_armor_slot = ship_armor_bb_1
		front_1_custom_slot = ship_anti_air_1
		mid_1_custom_slot = ship_anti_air_1
		mid_2_custom_slot = ship_secondaries_1
		rear_1_custom_slot = ship_heavy_battery_1
	}
}
create_equipment_variant = {
	name = "La Galissonnière-class"
	type = ship_hull_light_1
	name_group = GER_DD_HISTORICAL
	parent_version = 0
	modules = {
		fixed_ship_battery_slot = ship_light_battery_1
		fixed_ship_anti_air_slot = ship_anti_air_1
		fixed_ship_fire_control_system_slot = empty
		fixed_ship_radar_slot = ship_sonar_1
		fixed_ship_engine_slot = light_ship_engine_1
		fixed_ship_torpedo_slot = ship_torpedo_1
		mid_1_custom_slot = ship_depth_charge_1
		rear_1_custom_slot = ship_depth_charge_1
	}
}
create_equipment_variant = {
	name = "Le Hardi-class"
	type = ship_hull_more_light_1
	name_group = GER_DD_HISTORICAL
	parent_version = 0
	modules = {
		fixed_ship_battery_slot = ship_light_battery_1
		fixed_ship_anti_air_slot = ship_anti_air_1
		fixed_ship_fire_control_system_slot = empty
		fixed_ship_radar_slot = ship_radar_1
		fixed_ship_engine_slot = light_ship_engine_1
		fixed_ship_torpedo_slot = ship_torpedo_1
		mid_1_custom_slot = ship_anti_air_1
		rear_1_custom_slot = ship_anti_air_1
	}
}
create_equipment_variant = {
	name = "Type XXVI"
	type = ship_hull_submarine_2
	name_group = GER_SS_HISTORICAL
	parent_version = 0
	modules = {
		fixed_ship_torpedo_slot = ship_torpedo_sub_2
		fixed_ship_engine_slot = sub_ship_engine_2
		rear_1_custom_slot = ship_torpedo_sub_2
	}
}

# NSB #
if = {
	limit = {
		has_dlc = "No Step Back"
	}

	create_equipment_variant = {
		name = "Panzerkampfwagen X"
		type = MBT_chassis_1
		parent_version = 0
		modules = {
			main_armament_slot = MBT_cannon_2
			turret_type_slot = MBT_three_man_tank_turret
			suspension_type_slot = tank_interleaved_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_petrol_electric_engine
			special_type_slot_1 = smoke_launchers
		}
		
		icon = GFX_GER_MBT_1950_medium
		upgrades = {
			tank_nsb_engine_upgrade = 7
			tank_nsb_armor_upgrade = 10
		}
	}

	create_equipment_variant = {
		name = "Kanonenjagdpanzer 90"
		type = IFV_chassis_2
		parent_version = 0
		modules = {
			main_armament_slot = IFV_high_velocity_cannon
			turret_type_slot = IFV_fixed_superstructure_turret
			suspension_type_slot = tank_torsion_bar_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_diesel_engine
			special_type_slot_1 = smoke_launchers
			special_type_slot_2 = additional_machine_guns
		}
		
		icon = GFX_GER_IFV_1960_medium
		upgrades = {
			tank_nsb_engine_upgrade = 6
			tank_nsb_armor_upgrade = 4
		}
	}

	create_equipment_variant = {
		name = "Schützenpanzer Zobel"
		type = APC_chassis_2
		parent_version = 0
		modules = {
			APC_designation_slot = APC_infantry
			APC_armament_slot = APC_infantry_weapon_2
			suspension_type_slot = tank_torsion_bar_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_gasoline_engine
			special_type_slot_1 = smoke_launchers
		}
		
		icon = GFX_GER_APC_1960_medium
		upgrades = {
			ac_nsb_engine_upgrade = 5
			ac_nsb_armor_upgrade = 3
		}
	}
}
